![]() ![]() Usually, I get some breathing room for Markets around T120, so when I calculate Market or no Market for let's say 30 city, I will be in position that I can run 50% slider without trades for gold, failgold, GM missions. If tech trades are disabled (no fun) or you play Always War, Markets are worth far far more. For instance, Compass usually lands you CoL, Calendar and Construction.Īlso, all of those buildings are built in an era where I get aggressive and then it is better (more efficient) to commit to units. If you build Wealth instead, you will often get a tech that can be converted to gold and beakers via trade with much higher multiplier (and you do also get a tech itself ). In my typical game, courthouses are mostly skipped (I find people overestimate them) and almost always Markets, Groceries and Banks (except in the capital).īecause they have huge opportunity costs. ![]()
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